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Pes 2011 Ps3 Patch Uk

Withnail wrote:How stupid,what is the point of reliaseing that option file, waited all night for nowt. Sorry to hear that man, but some of us on here have the BLES-21 of the game. I bought BLES-21 of the game after being told it was the UK version of the game, guess it was luck. But either way i think the WENB crew will sort something out for those who have UK version just hope they'll continue to update the EU version as well now since that's what they created it on.

One thing that i am a little annoyed is on one of the podcast Jon said the issue with OF compatibility was sorted out, although he didn't seem sure about it. But seriously there has got to be better communication between Konami UK and Konami JAP. User edited option files are massive part of PES its a massive blow for those have the UK version.

Just want to say congratulations and a big thank you to the WENB crew for the option file. I just installed it and played a quick match with Arsenal v Chelsea, managed to thrash Chelsea 5-0, not realistic, i know, but it was a pretty good feeling. The edited kits really do add that little bit more to the playing experience and i was surprised to see Highbury there as well! Just one niggle which isn't to do with the OF but Konami. They really need to sort out the LOD on the graphics and the get around the anti-aliasing issue on the PS3.

Ps3

If PC users can have a LOD fix for the game then surely it can be patched up on the consoles as well. Its nice having all these edited kits but if you can't appreciate them on wide cam is a little disappointing. I only bought my new Sony Bravia 46' recently and was looking forward to experiencing the graphics on PES but i am a little disappointed.

But anyway, wonderful work WENB! You guys are ace! Withnail wrote:How stupid,what is the point of reliaseing that option file, waited all night for nowt. Sorry to hear that man, but some of us on here have the BLES-21 of the game. I bought BLES-21 of the game after being told it was the UK version of the game, guess it was luck. But either way i think the WENB crew will sort something out for those who have UK version just hope they'll continue to update the EU version as well now since that's what they created it on.

One thing that i am a little annoyed is on one of the podcast Jon said the issue with OF compatibility was sorted out, although he didn't seem sure about it. But seriously there has got to be better communication between Konami UK and Konami JAP. User edited option files are massive part of PES its a massive blow for those have the UK version. I was told also that is the UK version so i end up with BLES 21 many many thanks to the team for their fantastic job!!! Thanks again. Hello everyone from Bulgaria i am a long time follower of the forum (maybe 2-3 years) i just got my copy today and realise some strange thing.on the box of the game and on the disc it says BLES 01021,but on the manual is BLES 01020.im at work right now and cant test which version of the game is but later tonight i will try your great OF and will tell ty a lot for great work on the OF and hope will see you all in MLO my PS ID is shapi33 will be pleasure to play with a lot of people greetings and all best from rainy Sofia,beautiful capital of my beautiful country Bulgaria.

But you know what? On the surface it still appears dated and, well, a bit naff, but at the risk of sounding like an apologist, it's very deliberate, it's very precise. There's a degree of mechanical transparency in PES's stilted movement which allows you to stare right into the game's engine, seeing exactly how everything works when you press the button. It's something you can poke at, learn and exploit. It's a very Japanese way of approaching video game football, with the emphasis on 'video game', akin to learning the ins and outs of a fighting game's control system.

The more you put in, the more you get out. It's a cliche, sure, and can understandably be interpreted as a shallow attempt at disguising the games more obvious faults, but it absolutely applies. It was ever thus with PES, of course. But this year the updated engine makes the effort worthwhile. Passing has been given a good going over, asking the player to direct their passing more accurately.

Get the power right by holding down the pass button, and the ball should travel along the trajectory you point the analogue stick. Obviously the better the player, the easier and more precise it will be, but -just like this year's FIFA- it's an attempt to negate the ping-pong passing matches that have defined recent football games. It can be infuriating at first, as you yell at your little digital Fabregas for slipping the ball through an unoccupied patch of grass and into touch. But you quickly come to realise that it's your fault; that's the way you pushed the stick, that's the way the ball goes. This level of control means it is deeply satisfying to move the ball around the pitch, knowing that it's all your own work. You feel like a football artisan, pulling the midfield apart with quick, sharp passes, switching the play to the wing, before gently lofting (RT + B) a cross to the back post for your unmarked striker to tap in.

Arguably, your very best goals in PES2011 just can't be matched for smug gratification. Dribbling is similarly precise. It's a bit unnatural; all clipped, sharp turns and jarring changes of pace. But again, it's all about how you use that movement to cut a path through the defence. And it's more fluid than last year, with a far greater range of movement. An improvement that also applies to defenders. However, when shooting you feel that control wrested from you.

It's bizarrely erratic, with the difference between you scuffing a pearoller to the keeper or ballooning the beach-ball like football into the stands seemingly arbitrary. Chances are that it isn't, but after a fair amount of practice, I still can't fathom the difference. It's certainly the most difficult aspect of the game to master. And whoever made 'sprint' the button you use in conjunction with shoot to perform a lob should be subjected to a long session of Roosters. But PES2011's biggest on-field problems come when you don't have control at all.

Pes 2011 Ps3 Patch Uke

The AI is.how do I put this. Teammates often flat-out refuse to move into decent positions when you're on the attack, and of course there still isn't a button to trigger a player run, a bizarre omission I'm going to keep banging on about until Konami include it. Even if I have to go to Tokyo and picket their offices with a home-made sign and the bright yellow foam finger I picked up at a Watford match. Defenders are similarly dimwitted, humping the ball into row Z while under no pressure or running the ball out of play for no reason. Probably the worst quirk of all is when the attack plays a through ball, defenders will often visibly freeze to let the onrushing striker latch onto the ball, even when you are in control of them. It looks for all the world like a transparent piece of scripting in order to allow the attack in behind for a chance.

The result is that the through ball becomes incredibly overpowered. It's supremely irritating. Such obvious faults are a shame when you consider how mechanically focussed Konami's football is. But it's important to note the strides that PES has taken this year.

Admittedly it's a few years late, but that fabled PES personality is finally being transplanted into an engine to match it. Certainly PES2011 really piles on the charm when it comes to its modes and peripheries. Master League remains as compelling as ever. Official Champions League and Europa League licenses add a welcome sense of realism, but Master League's appeal remains more in its sense of the most fantastical football.

It sensibly restores the option to start with the classic PES Master League players (Castolo, Minanda and co.) but encourages outlandish signings from the very get go, advising me to sign Diego Milito from Inter Milan in the opening transfer tutorial. PES2011's marquee new mode is being able to take the Master League online. You start with those ragtag players from the singleplayer, taking on similarly skilled players in your division. The more games you win, the more money you earn and the more players you can sign.

The games I played pre-release were delightfully lag free. Konami are really starting to get a handle on their online aspects, and Master League Online is a logical but impressive step. I'm projecting, but building a dream team online is going to ensnare a lot of fans over the coming year, and it's much more straightforward interface means it wins out against FIFA's fiddly Ultimate Team. But for all the comparisons you might make, there is a distinct difference between these two football behemoths.

If you want to pinpoint it, then delve into PES's editing mode. It might be brilliant and in depth out of necessity, with PES still in FIFA's huge shadow when it comes to fully licensed teams, but it makes a virtue of that weakness by trivialising it, and has the good sense to get a bit silly with it. Now you can even edit stadiums, plastering Konami-themed decoration on your stands. I mean, who hasn't wanted to gild their seating with old-school Castlevania artwork? Or construct the ceilings of the stands out of Gradius V steelwork? Better yet, you can equip your players with Roman centurion helmets, pumpkin faces or Easter Island heads.

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That's PES2011 all over, a daft, charming, idiosyncratic, video game approximation of football. It has real problems on the pitch that can't be glossed over, and compared with FIFA's slick machine, it's still lagging behind. And if you were being particularly cynical, this is the game PES should have been five years ago. But it's the first title in years to rekindle a passion I had for the series,the one I had back when I were a lad and Pro Evolution Soccer ruled the football landscape with an iron fist and cheeky grin. Now it's finally back on track. Better late than never, though, right?